Start of DevLog
SwordBearer » Devlog
Since someone is actually following this game's developement, I'll be writing a Devlog to keep track of it's milestone: there will be a new post every time a new version is uploaded, and in case of relevant happenings of note.
Next on my list of objective is introducing actual pathfinding algorithms for the various enemies, different obstacles layouts to offer different tactical options within a room, and adding a couple of new enemies.
Files
7DRL Challenge, SwordBearer.zip Play in browser
Mar 13, 2018
SwordBearer
A brutal roguelike to test your startegic thinking with limited control
Status | In development |
Author | Luca Ballarati |
Genre | Strategy |
Tags | 2D, Seven Day Roguelike Challenge, ascii, Moddable, one-hit-kill, Perma Death, Roguelike, Turn-based |
More posts
- window fixedMar 19, 2018
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